Post-Jam edition has begun


I have begun working on the post-jam version of the game if anyone is interested in playing it

https://mystical-pidgeon.itch.io/gravity-well-post-gmtk-jam

Changes

  • Enemies are tougher, more persistant, and more accurate
  • Enemies turn into debris that you can pick up on death
  • Aim assist - thrown objects will home in on nearby enemies if they are close enough and the angle is not too great
  • You can only hold a limited amount of objects in the gravity well (shown by a circle that fills up) This makes the reverse gravity more useful
  • Fixed bugs with screen shake
  • Fixed bug where pausing on the game over screen would cause the game to be unplayable until restart

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